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Breannan Smith is a postdoctoral researcher at Pixar Animation Studios. Breannan's work lies at the intersection of computer graphics and animation and computational physics, with a current focus on formulating robust physical models and simulation methods targeted at character animation. Prior to joining Pixar, Breannan performed his doctoral research at Columbia University where his work encompassed topics ranging from geometric mechanics applied to systems dominated by collisions, to the simulation of elastoplastic materials, hair, and clothing. Breannan completed his undergraduate work at the University of North Carolina at Chapel Hill, where his research focused on the simulation of viscoelastic materials. Please see his CV for further details.

Breannan currently resides in the occasionally sunny Oakland, California.

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