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Breannan Smith is a research scientist at Facebook Reality Labs. Breannan's work lies at the intersection of computer graphics and computational physics, with a current focus on formulating robust physical models and simulation algorithms targeted at human anatomy. Prior to joining Facebook Reality Labs, Breannan was a postdoctoral research scientist at Pixar Animation Studios. Breannan completed his Ph.D. in Computer Science at Columbia University where his work encompassed topics from geometric mechanics applied to systems dominated by collisions to the simulation of elastoplastic materials, hair, and clothing. Breannan completed his undergraduate work at the University of North Carolina at Chapel Hill 🐏, where his research focused on the simulation of viscoelastic materials. Please see his CV for further details.

Breannan currently resides in the somewhat chilly city of Pittsburgh, PA.

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